[TLV Permissions]
Feb. 18th, 2024 01:11 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
OOC PREFERENCES:
•CONTACT METHOD:
omnomivore, AIM: DBYumeAurora, E-mail: daybreak.sleepers@gmail.com, or PM are fine
•THREAD-JACKING: 100% fine, go for it!
•FOURTH WALLING / CANON PUNCTURE: I'd prefer no for Zinzi, given how relatively obscure her canon is. Recognizing her as facetwins to someone else is fine.
•BACKTAGGING: I will backtag into infinity.
•AVOIDED TOPICS: None for the time being!
•PREFERRED GENDER PRONOUN: She/her
IC CHARACTERISTICS:
•CURRENT CANON POINT: End of Part 1 of the novel
•PHYSICAL DESCRIPTION:
Zinzi is on the taller side of average for a woman, African, and wears her hair in little dreadlock twists, long enough to cover her ears. Her left ear, specifically, since most of it is torn off. She dresses fairly stylishly, but her clothes are all second-hand and cheap knock-offs. She's South African, and has an accent, but people may mistake it for British or Australian if they're unfamiliar with the region. She smells faintly of garbage and black mould - or will until her cabin is fixed up - with mossy undertones.
Also, unless otherwise stated, she almost always has a three-toed Sloth hanging out on her back. He's the one the mossy smell comes from.
•DEMEANOR:
Zinzi's often standoffish and assertive, bordering on aggressive in some situations. Her body language tends to be closed-off, and she's frequently some combination of blunt and rude.
•ABILITIES:
CURRENTLY NIXED: Zinzi can see and track lost objects from the person who lost them.
She's bonded to Sloth, can't go too far from him (~200 meters), and he has a one-way empathic bond to her.
She's also an excellent liar, extremely observant, and has a knack for finding shortcuts. More detail available in her app.
•MEDICAL INFORMATION: Recovering addict (mostly cocaine) and alcoholic. Severe panic attacks/separation anxiety/physical pain when separated from Sloth.
•CABIN INFORMATION:
Zinzi's door is weathered but solid, with magic on the lock that tells her when it's been broken into. The cabin is a terrible little condemned apartment with warped floors, rotten linoleum, rope hanging haphazardly in loops from the ceiling, and an open 'cupboard' with sunflower-print fabric hanging across it where she stores her clothes. And Sloth. There's a desk and a bed, both second-hand and well used, and the window has no curtains.
•OFFENSIVE SUBJECTS: She's going to be a little touchy on the subjects of prison, poverty, classism, racism, debt, and addiction. Particularly if the person she's talking to doesn't know what they're talking about. And be careful about family and lovers, too. (I'm 100% okay with these topics coming up in RP, ftr! Just expect her to be a bit snippier than usual about them).
IC PERMISSIONS:
•MENTAL: Yes, but please clear it with me first!
•MIMICRY: Yup, again, give me a heads up and it will most likely be fine.
•VIOLENCE: Same as above - minor stuff is fine, anything major just ask!
•MAGIC: Yep! Anything major, please check with me first.
•DEBATE: Absolutely
•OTHER / NOTES: Permissions for her lost item power will go here once she has that restored!
•CONTACT METHOD:
•THREAD-JACKING: 100% fine, go for it!
•FOURTH WALLING / CANON PUNCTURE: I'd prefer no for Zinzi, given how relatively obscure her canon is. Recognizing her as facetwins to someone else is fine.
•BACKTAGGING: I will backtag into infinity.
•AVOIDED TOPICS: None for the time being!
•PREFERRED GENDER PRONOUN: She/her
IC CHARACTERISTICS:
•CURRENT CANON POINT: End of Part 1 of the novel
•PHYSICAL DESCRIPTION:
Zinzi is on the taller side of average for a woman, African, and wears her hair in little dreadlock twists, long enough to cover her ears. Her left ear, specifically, since most of it is torn off. She dresses fairly stylishly, but her clothes are all second-hand and cheap knock-offs. She's South African, and has an accent, but people may mistake it for British or Australian if they're unfamiliar with the region. She smells faintly of garbage and black mould - or will until her cabin is fixed up - with mossy undertones.
Also, unless otherwise stated, she almost always has a three-toed Sloth hanging out on her back. He's the one the mossy smell comes from.
•DEMEANOR:
Zinzi's often standoffish and assertive, bordering on aggressive in some situations. Her body language tends to be closed-off, and she's frequently some combination of blunt and rude.
•ABILITIES:
CURRENTLY NIXED: Zinzi can see and track lost objects from the person who lost them.
She's bonded to Sloth, can't go too far from him (~200 meters), and he has a one-way empathic bond to her.
She's also an excellent liar, extremely observant, and has a knack for finding shortcuts. More detail available in her app.
•MEDICAL INFORMATION: Recovering addict (mostly cocaine) and alcoholic. Severe panic attacks/separation anxiety/physical pain when separated from Sloth.
•CABIN INFORMATION:
Zinzi's door is weathered but solid, with magic on the lock that tells her when it's been broken into. The cabin is a terrible little condemned apartment with warped floors, rotten linoleum, rope hanging haphazardly in loops from the ceiling, and an open 'cupboard' with sunflower-print fabric hanging across it where she stores her clothes. And Sloth. There's a desk and a bed, both second-hand and well used, and the window has no curtains.
•OFFENSIVE SUBJECTS: She's going to be a little touchy on the subjects of prison, poverty, classism, racism, debt, and addiction. Particularly if the person she's talking to doesn't know what they're talking about. And be careful about family and lovers, too. (I'm 100% okay with these topics coming up in RP, ftr! Just expect her to be a bit snippier than usual about them).
IC PERMISSIONS:
•MENTAL: Yes, but please clear it with me first!
•MIMICRY: Yup, again, give me a heads up and it will most likely be fine.
•VIOLENCE: Same as above - minor stuff is fine, anything major just ask!
•MAGIC: Yep! Anything major, please check with me first.
•DEBATE: Absolutely
•OTHER / NOTES: Permissions for her lost item power will go here once she has that restored!